Papers

Enhancing loudspeaker-based 3D audio with room modeling

International Conference
2006~2010
작성자
한혜원
작성일
2010-10-04 23:47
조회
1434
Authors : Myung-Suk Song, Cha Zhang, Dinei Florencio, Hong-Goo Kang

Year : 2010

Publisher / Conference : MMSP

For many years, spatial (3D) sound using headphones has been widely used in a number of applications. A rich spatial sensation is obtained by using head related transfer functions (HRTF) and playing the appropriate sound through headphones. In theory, loudspeaker audio systems would be capable of rendering 3D sound fields almost as rich as headphones, as long as the room impulse responses (RIRs) between the loudspeakers and the ears are known. In practice, however, obtaining these RIRs is hard, and the performance of loudspeaker based systems is far from perfect. New hope has been recently raised by a system that tracks the user's head position and orientation, and incorporates them into the RIRs estimates in real time. That system made two simplifying assumptions: it used generic HRTFs, and it ignored room reverberation. In this paper we tackle the second problem: we incorporate a room reverberation estimate into the RIRs. Note that this is a nontrivial task: RIRs vary significantly with the listener's positions, and even if one could measure them at a few points, they are notoriously hard to interpolate. Instead, we take an indirect approach: we model the room, and from that model we obtain an estimate of the main reflections. Position and characteristics of walls do not vary with the users' movement, yet they allow to quickly compute an estimate of the RIR for each new user position. Of course the key question is whether the estimates are good enough. We show an improvement in localization perception of up to 32% (i.e., reducing average error from 23.5° to 15.9°).
전체 356
12 International Journal Myung-Suk Song, Hong-Goo Kang "Single-channel dereverberation using a non-causal minimum variance distortionless response filter" in The Journal of the Acoustical Society of America, vol.132, issue 1, 2012
11 International Journal Myung-Suk Song, Cha Zhang, Dinei Florencio, Hong-Goo Kang "An Interactive 3-D Audio System With Loudspeakers" in IEEE Transactions on Multimedia, vol.13, issue 5, pp.844-855, 2011
10 International Conference Myung-Suk Song, Cha Zhang, Dinei Florencio, Hong-Goo Kang "Enhancing loudspeaker-based 3D audio with room modeling" in MMSP, 2010
9 Domestic Journal Myung-Suk Song, Chang-Heon Lee, Seok-Pil Lee, Hong-Goo Kang "Performance Analysis of a Class of Single Channel Speech Enhancement Algorithms for Automatic Speech Recognition" in 한국음향학회지, vol.29, 제 2호, pp.86-99, 2010
8 International Conference Myung-Suk Song , Cha Zhang, Dinei Florencio, Hong-Goo Kang "Personal 3D audio system with loudspeakers" in ICME, 2010
7 International Conference SoonHo Beak, Myung-Suk Song, Seok-Pil Lee, Hong-Goo Kang "Speaker Array System Based on Equalization Method with a Quiet Zone" in 127th Convention of Audio Engineering Society, pp.7951, 2009
6 Domestic Journal SoonHo Beak, Myung-Suk Song, Seok-Pil Lee, Hong-Goo Kang "반향 환경에서의 스피커 어레이를 이용한 소리 집중 기술" in 한국음향학회지, vol.28, 제 6호, pp.548-556, 2009
5 International Conference Myung-Suk Song, SoonH Beak,Seok-Pil Lee, Hong-Goo Kang "Constrained-Optimized Sound Beamforming of Loudspeaker-Array System" in 125th Convention of Audio Engineering Society, pp.7641, 2008
4 International Conference Myung-Suk Song, Hyun-Woo Kang, Hong-Goo Kang "Discrimination of Music Signals for Mobile Broadcasting Receivers" in AES 34th International Conference, 2008
3 International Conference Myung-Suk Song, Seok-Pil Lee, Hong-Goo Kang "Simulation and Measurement of Sound Beam Forming by Speaker-Array in Room Reverberation Environment" in ICEIC, pp.1050-1054, 2008